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authortech kaczynski <tk@techkaczynski.dev>2026-10-24 14:35:19 +1000
committertech kaczynski <tk@techkaczynski.dev>2026-10-24 14:35:19 +1000
commit6fa680c739fcf9cf61de68e903976532ce9639f3 (patch)
tree7d9e9e9e9652232167de0aed2d5ae309384f56c1 /ent.h
parent038cb9646b920936f8f497f9a4ee5b873853424e (diff)
lots of work done to scene hierarchy, added support for reparenting by dragging elements around. Things function much more intuitively now.
Diffstat (limited to 'ent.h')
-rw-r--r--ent.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/ent.h b/ent.h
index 0b6a1bc..41eb60f 100644
--- a/ent.h
+++ b/ent.h
@@ -50,7 +50,8 @@ typedef struct {
} PhysicsCmp;
typedef struct {
- bool selected;
+ bool selected;
+ bool collapsed;
} EditorCmp; // transient data for non transient entities ^___^
typedef struct {