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<title>fungame.git/ent.c, branch main</title>
<subtitle>open world immersive sim sandbox game
</subtitle>
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<entry>
<title>fixed foliage shader lighting bug</title>
<updated>2026-11-02T06:20:50+00:00</updated>
<author>
<name>tech kaczynski</name>
<email>tk@techkaczynski.dev</email>
</author>
<published>2026-11-02T06:20:50+00:00</published>
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<entry>
<title>new shaders for foliage, new material settings, added lots of assets.</title>
<updated>2026-11-01T17:23:17+00:00</updated>
<author>
<name>tech kaczynski</name>
<email>tk@techkaczynski.dev</email>
</author>
<published>2026-11-01T17:23:17+00:00</published>
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<entry>
<title>added scene stats to default layout.</title>
<updated>2026-10-21T20:17:20+00:00</updated>
<author>
<name>tech kaczynski</name>
<email>tk@techkaczynski.dev</email>
</author>
<published>2026-10-21T20:17:20+00:00</published>
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<entry>
<title>lots of editor work. Improved editor camera controls.</title>
<updated>2026-10-18T15:47:08+00:00</updated>
<author>
<name>tech kaczynski</name>
<email>tk@techkaczynski.dev</email>
</author>
<published>2026-10-18T15:47:08+00:00</published>
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<entry>
<title>reimplemented models properly and removed placeholder entity drawing code.</title>
<updated>2026-09-30T20:19:28+00:00</updated>
<author>
<name>tech kaczynski</name>
<email>tk@techkaczynski.dev</email>
</author>
<published>2026-09-30T20:19:28+00:00</published>
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<entry>
<title>initial commit.</title>
<updated>2026-09-22T12:38:57+00:00</updated>
<author>
<name>tech kaczynski</name>
<email>tk@techkaczynski.dev</email>
</author>
<published>2026-09-22T12:38:57+00:00</published>
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